Dictate a Game Boy game to Codex on your commute
Using the modretro plugin in Codex, a dad built a Game Boy game mostly by dictation on a 30-min drive.
Prompt for your agent
Goal: Build a Game Boy game by voice. Setup: agents used in source: Codex; tools/MCPs stated: modretro plugin. Steps: 1. Install the modretro plugin in Codex. 2. Dictate the game design and changes. 3. Test in the simulator, then on real hardware. Rules: ask me before anything irreversible (sending, posting, paying, deleting); don’t invent data, results or tools I haven’t given you; tell me what you couldn’t verify. Based on: Erik Natzke — https://x.com/Natzke/status/2105355307409145976 (summarised from source; the source has no explicit step list)
Steps are our summary of the source (it has no explicit step list). Includes a “Based on” credit line.
I tried this
Tell the next builder. One anonymous answer each; click again to undo.
Agents, models and tools only what the source states
- Agents
- Codex
- Models
- Astra
- Tools
- modretro plugin
Sources & credit
- Erik Natzke @Natzke primaryX post · 30 Sep 2026https://x.com/Natzke/status/2105355307409145976