Make a 3D shooter for 20-year-old phones in one prompt
Opus 5.5 wrote an integer-math Java engine, its own sprite renderer, 4 maps, 8 MIDI tracks and TTS voice lines.
Prompt for your agent
Goal: Build a retro 3D shooter for old J2ME phones. Setup: agents used in source: Claude; tools/MCPs stated: ffmpeg, J2ME. Steps: 1. Ask for a Duke Nukem 3D-style shooter for old J2ME phones. 2. Expect an integer-math 3D engine in Java so old phones can run it. 3. Let it write its own 3D renderer in Python to model and render sprites; generate textures and skies in code. 4. Have it design maps, compose MIDI tracks, and make voice lines with TTS edited via ffmpeg. Rules: ask me before anything irreversible (sending, posting, paying, deleting); don’t invent data, results or tools I haven’t given you; tell me what you couldn’t verify. Based on: /u/wollymonjac — https://www.reddit.com/r/ClaudeAI/comments/1x120gj/opus_55_can_make_games_for_2_decade_old_phones/
Steps are from the source. Includes a “Based on” credit line.
I tried this
Tell the next builder. One anonymous answer each; click again to undo.
Agents, models and tools only what the source states
- Agents
- Claude
- Models
- Opus 5.5
- Tools
- ffmpeg
- J2ME
Sources & credit
- /u/wollymonjac primaryReddit · 8 Oct 2026https://www.reddit.com/r/ClaudeAI/comments/1x120gj/opus_55_can_make_games_for_2_decade_old_phones/
- /u/HugoDzzReddit · 1 Oct 2026https://www.reddit.com/r/ClaudeAI/comments/1wv2r73/made_a_destroy_any_website_stickman_game/