Write PR specs first, then build in parallel with Cline
Three people built a config-driven game: detailed PR descriptions, Plan mode before Act, and a setup PR that locked shared types.
Prompt for your agent
Goal: Let several people build with agents at once without merge chaos. Setup: agents used in source: Cline; tools/MCPs stated: Plan mode. Steps: 1. Before any code, write each PR’s description: files touched, rules, edge cases, what tests should check. 2. Land one setup PR that locks in the shared types. 3. Each person takes their own PRs into Cline, starts in Plan mode to confirm the approach, then switches to Act. 4. Work in separate folders (engine, components, pages); connect everything in the last PR. Rules: ask me before anything irreversible (sending, posting, paying, deleting); don’t invent data, results or tools I haven’t given you; tell me what you couldn’t verify. Based on: /u/Few-Ad-5053 — https://www.reddit.com/r/CLine/comments/1wnrjs6/used_cline_to_build_a_configdriven_game_sandbox/
Steps are from the source. Includes a “Based on” credit line.
I tried this
Tell the next builder. One anonymous answer each; click again to undo.
Agents, models and tools only what the source states
- Agents
- Cline
- Tools
- Plan mode
Sources & credit
- /u/Few-Ad-5053 primaryReddit · 23 Sep 2026https://www.reddit.com/r/CLine/comments/1wnrjs6/used_cline_to_build_a_configdriven_game_sandbox/