Model a retro camera in Blender and walk it in Three.js

A Dot named Max helped model a retro camera (4,998 triangles) and put it in a playable Three.js scene.

by Gürsel Günacar30 Sep 2026

Prompt for your agent

Goal: Make a small 3D interactive scene with my Dot.
Setup: agents used in source: ChatGPT Dots; tools/MCPs stated: Blender, Three.js.
Steps:
1. Model the object in Blender and optimise the mesh (here under 5,000 triangles).
2. Bring it into a Three.js scene with walking and interactions (take a photo, pick up the print).
Rules: ask me before anything irreversible (sending, posting, paying, deleting); don’t invent data, results or tools I haven’t given you; tell me what you couldn’t verify.
Based on: Gürsel Günacar — https://x.com/mech_eng_dev/status/2105381046044815388 (summarised from source; the source has no explicit step list)

Steps are our summary of the source (it has no explicit step list). Includes a “Based on” credit line.

I tried this

Tell the next builder. One anonymous answer each; click again to undo.

Agents, models and tools only what the source states

Agents
ChatGPT Dots
Tools
  • Blender
  • Three.js

Sources & credit